Figured it’d be worth extrapolating on my Kickstarter investments over (nearly) the last two years. But before we get started, a few statistics:
|Avg. Price of My Investment||$20.07|
Described as “a simple iPhone 4 accessory with two primary functions: mounting your iPhone to a standard tripod, and acting as a kickstand to prop it up.” It was the first of this kind of accessory, and I’d argue it kindled the insane rise of iOS device-related accessories that followed. Not only was the Glif funded, but it was manufactured and shipped in a timely fashion as well. The creators at Studio Neat sent backers documentary-style videos capturing the process from design to finish, and even went on to design a few other items (like the Cosmonaut and iPhone app, Frameographer).
Mark Caneso wanted to raise funds to expand his typeface, Quatro, to a 16 font family. I dug the blocky sans serif typeface, and my price tier would have yielded a highly discounted version of a few families, but it unfortunately did not get funded.
The brand billed itself as “a civic-minded design and apparel line focused on creating unique ways for anyone to talk about their city.” While I don’t need to talk about the fine city of Chicago, I liked the graphic design work (mono-color satellite wireframes of cities down-scaled and pressed upon apparel and prints.
The Hi-Tec-C ink-powered, stainless steel replacement housing for the Japanese pen. Half ruler, half heavy-weight pen shaft, this thing defined Kickstarter in 2011. They funded around 108x their original goal. Too bad manufacturing took nearly nine months.
How could I not fund “a new videogame website in search of beautiful things from former Offworld.com editor and IGF Chairman Brandon Boyer”? Well, I did.
My search for long-form journalism in the age of 140-character bullshit is never-ending. Nick Disabato’s motto for Distance Magazine: “Three essays, five thousand words each, every three months. We want to build a better conversation with you.” A designer’s set of essays in a nicely formatted package.
Wonder how and why all these games keep getting Kickstarter campaigns? Double Fine started it all, with a massive funding exceeding $3.3 million. I’ve been receiving fantastic, quality documentary videos of the production of the game, and am quite excited to see the result.
Another long-form essay endeavor. This time, the focus is on anything with journalistic integrity. With the promise of one epic, well-researched story a week, this could easily displace the New Yorker for time well spent.
“Wasteland 2 is a sequel to the amazingly popular 1988 RPG Wasteland and the post-apocalyptic predecessor to the Fallout Series.” Enough said.
Men’s clothing never gets the right kind of attention or love. Jake Bronstein must have felt the pain. He decided to start with the basics: underwear. Quality underwear. With a box of fucking matches. That’s all it took.
Timely, yes. Creative, yes. I love the idea behind “a photography project that looks at former host cities of the Olympic Games, and what happens to a city after the Olympics are gone.” My city never hosted the Olympics (just a world fair), but who wouldn’t be fascinated by the economic ramifications of hosting a massive worldwide event like the Olympics? About to find out.
I use an AeoPress at work because it’s convenient as hell and makes a fine cup of Americano. This thing may not save me money (only wishful thinking in the long-run, depending on how gross my habit is), but it’s a genius idea. No hesitation in funding it. And they have a track record of beautiful designs and curation.
Yes, I’m a sucker for a project pitching “a super-thin, card-carrying over-achiever.” Thick wallets should burn.
I was weened in the art of RTS with Total Annihilation back in the 1990s. My favorite RTS game still holds a candle to the modern crop. But a true successor? And one with planetary bodies used for collisions? This shit must be funded. Not only is it a spiritual successor to a brilliant strategy game, but it uses multiple planetary bodies to wage warfare. You can even build rockets on asteroids and use them as bombs. Don’t question its impracticalities — this is a game for the ages.