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Kickstart a Kickstarter

Figured it’d be worth extrapolating on my Kickstarter investments over (nearly) the last two years. But before we get started, a few statistics:

Type Data
Projects 14
Funded 91%
Not Funded 09%
Ongoing 3
Avg. Price of My Investment $20.07
Most Expensive $50.00
Cheapest $05.00

The Glif

Described as “a simple iPhone 4 accessory with two primary functions: mounting your iPhone to a standard tripod, and acting as a kickstand to prop it up.” It was the first of this kind of accessory, and I’d argue it kindled the insane rise of iOS device-related accessories that followed. Not only was the Glif funded, but it was manufactured and shipped in a timely fashion as well. The creators at Studio Neat sent backers documentary-style videos capturing the process from design to finish, and even went on to design a few other items (like the Cosmonaut and iPhone app, Frameographer).

Quatro Typeface

Mark Caneso wanted to raise funds to expand his typeface, Quatro, to a 16 font family. I dug the blocky sans serif typeface, and my price tier would have yielded a highly discounted version of a few families, but it unfortunately did not get funded.

Wear You Live

The brand billed itself as “a civic-minded design and apparel line focused on creating unique ways for anyone to talk about their city.” While I don’t need to talk about the fine city of Chicago, I liked the graphic design work (mono-color satellite wireframes of cities down-scaled and pressed upon apparel and prints.

Pen Type-A

The Hi-Tec-C ink-powered, stainless steel replacement housing for the Japanese pen. Half ruler, half heavy-weight pen shaft, this thing defined Kickstarter in 2011. They funded around 108x their original goal. Too bad manufacturing took nearly nine months.

Venus Patrol

How could I not fund “a new videogame website in search of beautiful things from former Offworld.com editor and IGF Chairman Brandon Boyer”? Well, I did.

Distance

My search for long-form journalism in the age of 140-character bullshit is never-ending. Nick Disabato’s motto for Distance Magazine: “Three essays, five thousand words each, every three months. We want to build a better conversation with you.” A designer’s set of essays in a nicely formatted package.

Double Fine Adventure Game

Wonder how and why all these games keep getting Kickstarter campaigns? Double Fine started it all, with a massive funding exceeding $3.3 million. I’ve been receiving fantastic, quality documentary videos of the production of the game, and am quite excited to see the result.

Matter

Another long-form essay endeavor. This time, the focus is on anything with journalistic integrity. With the promise of one epic, well-researched story a week, this could easily displace the New Yorker for time well spent.

Wasteland 2

“Wasteland 2 is a sequel to the amazingly popular 1988 RPG Wasteland and the post-apocalyptic predecessor to the Fallout Series.” Enough said.

Flint & Tinder

Men’s clothing never gets the right kind of attention or love. Jake Bronstein must have felt the pain. He decided to start with the basics: underwear. Quality underwear. With a box of fucking matches. That’s all it took.

The Olympic City

Timely, yes. Creative, yes. I love the idea behind “a photography project that looks at former host cities of the Olympic Games, and what happens to a city after the Olympics are gone.” My city never hosted the Olympics (just a world fair), but who wouldn’t be fascinated by the economic ramifications of hosting a massive worldwide event like the Olympics? About to find out.

S-Filter

I use an AeoPress at work because it’s convenient as hell and makes a fine cup of Americano. This thing may not save me money (only wishful thinking in the long-run, depending on how gross my habit is), but it’s a genius idea. No hesitation in funding it. And they have a track record of beautiful designs and curation.

Slim

Yes, I’m a sucker for a project pitching “a super-thin, card-carrying over-achiever.” Thick wallets should burn.

Planetary Annihilation

I was weened in the art of RTS with Total Annihilation back in the 1990s. My favorite RTS game still holds a candle to the modern crop. But a true successor? And one with planetary bodies used for collisions? This shit must be funded. Not only is it a spiritual successor to a brilliant strategy game, but it uses multiple planetary bodies to wage warfare. You can even build rockets on asteroids and use them as bombs. Don’t question its impracticalities — this is a game for the ages.

Taking Notice: The Next Microsoft