The SN Operator
I forget exactly where I was tipped off on the SN Operator by Epilogue, but I got around to picking one up. It’s described as “a cartridge slot for your computer”, and that’s a mostly accurate way of thinking about it. This device isn’t like an Analogue Super Nt (which is a cartridge device but houses actual hardware to reproduce and run the cartridge game itself); rather, the SN Operator is a device that reads Super Nintendo (SNES) cartridges and does a couple of savvy things:
- Verifies counterfeit/authenticity of cartridges
- Creates digital backups of the saved games on the cartridge’s battery (and emulation play throughs) — particularly important since these cartridge batteries are going on 30-35 years in age and likely declining
- Initiates emulation of the game itself (again, it does not run the actual cartridge, but detects and runs an emulator for it)
- Permits multiple controller inputs for co-op
- Integrates with a few other things I’m less interested in, but available: RetroAchievements platform integration for tracking challenges/progress, and Super Scope and SNES Mouse support (for applicable games)
Part of the reason I got this over an Analogue Super Nt is the fact that SNES cartridges will decline in their ability to be played and saved to, without opening them up and tampering with replacing the parts yourself. I have a decent collection of favorite SNES titles (some in my possession since the day they were released), and I’d rather keep playing them “magically” on this device with digital backup preservation and not have to worry about mucking around with the cartridges in the long run. So while this partially feels inauthentic, it’s as close as I’m conveniently willing to make the experience of playing these titles into the future. And besides, I also don’t have a CRT monitor laying around to plug into anyway.
The device is powered by USB-C (the one and only I/O on the whole device), which allows you to plug into any modern computer (Windows, Linux, or MacOS, the latter on which I tested) or a Steam Deck (which I haven’t tried yet), and uses Epilogue’s Playback software to detect the hardware and cartridges.
Overall, I’m impressed with the simple, transcluent machinery of the thing, the software is seamless and works (nothing notable about the emulator that I haven’t seen before in a myriad of other emulation variants), and controller sync is fantastic (currently using a PS4 controller via Bluetooth). Note:
- There is no way to directly connect controllers to the Operator (this must be done wirelessly)
- The SN Operator doesn't permit a portable means to playing these games (e.g., in another emulation software away from the cartridge), but that's the purposeful way the hardware/software interface was designed
- You can, of course, beam the game to a larger TV from your computer if you so desire (e.g., via Airplay)
- The worst part about the hardware is there is no ejection mechanism; pulling the cartridge out of the Operator is not a great experience, unfortunately.
Looking forward to taking leisure time to replay some old favorites during this coming winter: A Link to the Past, FF III (really FF6), Super Mario RPG, Donkey Kong Country 2, and of course, Super Metroid are all in queue.

